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Recommended Conferences for Ray Tracing

Ray Tracing


As per available reports about 12  relevant journals, 7 Conferences, 5 workshops are presently dedicated exclusively to ray tracing  and about 589  articles are being published on ray tracing.


In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects. The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scan line rendering methods, but at a greater computational cost. This makes ray tracing best suited for applications where the image can be rendered slowly ahead of time, such as in still images and film and television visual effects, and more poorly suited for real-time applications like video games where speed is critical.


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Scope and Importance:

Ray tracing is capable of simulating a wide variety of optical effects, such as reflection and refraction, scattering, and dispersion phenomena. Optical ray tracing describes a method for producing visual images constructed in 3D computer graphics environments, with more photorealism than either ray casting or scanline rendering techniques. It works by tracing a path from an imaginary eye through each pixel in a virtual screen, and calculating the color of the object visible through it.Scenes in ray tracing are described mathematically by a programmer or by a visual artist (typically using intermediary tools). Scenes may also incorporate data from images and models captured by means such as digital photography.

Market Research:

Ray tracing (RT) is to CG as a Mars lander is to NASA—the ultimate goal, dream, and pursuit. At one time or another, almost every company that has ever had anything to do with computer graphics has either bought or developed a ray-tracing program. Some have even been so bold as to develop a dedicated accelerator chip for ray tracing (RT). At Siggraph AMD gave a technology demo of a new ray tracer they developed in-house that runs on GPUs, a lot of GPUs—four FirePro 8100s. That’s 10,200 GPU stream processors with a combined memory of 32 GB of GDDR5 and a theoretical performance of 16.8 TFLOPS. That’s what it takes to produce an HD image of a Mercedes SL550 AMX in less than 5 seconds, that and 880 watts of wall power. 

List of Best International Conferences:

 

2nd Computer Graphics & Animation Conference, Sept 21-22, 2015 San Antonio, USA

2nd Automation and Robotics Congress, June 16-18, 2016 Philadelphia, USA

2nd Automobile Engineering Conference, July 11-12, 2016 Cologne, Germany

4th Biometrics & Biostatistics Conference November 16-18, 2015 San Antonio, USA

Electronics and Electrical Engineering Summit November 03-05, 2015 Valencia, Spain

3rd Mechanical & Aerospace Engineering Conference, October 05-07, 2015 San Antonio, USA

2nd Industrial Engineering Conference, November 16-18, 2015 Dubai, UAE

2nd Biomedical Engineering Conference, November 30-December 02, 2015 San Antonio, USA

Wireless Communication & Network conference September 21-23, 2015 Baltimore, USA

3rd Mechanical & Aerospace Engineering Conference, October 05-07, 2015 San Antonio, USA

Sixteenth International Computer Graphics Conference, October 20 - 23, 2015, Turin, Italy

Eighth International Conference on Computer Graphics and Interactive Techniques in Asia, November 02 - 05, 2015 Kobe, Japan

Twelfth European Conference on Visual Media Production, November 24 - 25, 2015, London, England

Fourth International Conference on Model-Driven Engineering and Software Development, February 19 - 21, 2016 Rome, Italy

 

Related Societies

 

IEEE Computer Society

Association for Computing Machinery

Australian Computer Society

INFORMS Computing Society

British Computing Society

Computing Research Association

American Mathematical Society

Association of Information Technology Professionals

Independent Computer Consultants Association

Network Professional Association

 

Related Companies

 

Imagination Technology

Advanced Micro Devices (Amd)

NVIDIA

Microsoft

Intel

Adobe Systems

Autodesk

Dassault Systems

Intel Corporation

Mentor Graphics

Siemens PLM Software

SonyDomo

Embrane

Garantia Data

Maginatics

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This page was last updated on March 28, 2024

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